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The addition of genetics also changed the game. Sims would remember important life events and would live happier and longer lives if they constantly met their goals.Ĭreate-A-Sim was radically overhauled, as well, to improve Sim customization. Sims could long for money or power, and be either family-oriented or career-oriented. Each Sim will have distinct Wants and Fears, which would affect their ultimate lifetime goal. Sims now had personality and could form memories.

The Goth family has aged significantly, with Bella Goth mysteriously vanishing at some point between the time of the two games. The Sims 2 is set more than 20 years after the original game. The Black Eyed Peas made several songs for the game, which were translated into Simlish. The Urbz: Sims in the City can be played on the Game Boy Advance, GameCube, PlayStation 2, Xbox, and Nintendo DS.
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Like the Sims Bustin’ Out, this is a video game that’s not available on Mircosoft Windows PCs. Freeplay Mode has open-ended gameplay that’s similar to the original The Sims game. Bust Out Mode offers mission-based gameplay. The Sims can get out of their house and neighborhood to visit locations such as Casa Caliente or Shiny Things Lab. It features several features from some of the Sims expansion packs, like Hot Date, Superstar, and Livin’ Large. While the first few Sims games were made for Microsoft Windows, the Sims Bustin’ Out was a video game for the Game Boy Advance, GameCube, N-Gage, PlayStation 2, and Xbox - it’s not available for Microsoft Windows PCs, at all. The spin-off was not as successful as the Sims, and could not hold up with its biggest competitor at the time: Second Life. The Sims Online recreated The Sims as a massively multiplayer online game, where players can interact with each other. The Sims Online (2002)ĮA released the Maxis-developed The Sims Online in December 2002, later renamed EA Land. There were also two deluxe editions with exclusive content, as well as many repackagings for different formats. Like the latest version, Sims 4, the original Sims game had several expansion packs - Hot Date was one of the more memorable ones. They could also get jobs, form relationships with others, and die. Sims had eight basic Needs that required management, though.
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Once the family of Sims was moved in, players were free to do whatever they wanted with them. With a starting account balance of §20,000 - the in-game currency was called Simoleons - Sims could purchase an empty lot, and then build and decorate their own home. The Sims allowed players to create and control a family through their daily lives. Eventually, the first Sims game came out in February 2000 for Microsoft Windows.
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When EA acquired Maxis, Wright was given the team he needed to put the Sims into full production. Below is a brief timeline of the history of the Sims game franchise. He left Maxis before the Sims 3 was published. Since then, the Sims game franchise has grown - although Wright is no longer part of it. Thankfully, the directors at Electronic Arts (EA), which bought Maxis in 1997, were more receptive. But when Wright presented the idea of the Sims to the Maxis board of directors, they were skeptical. Game publishers were confused by the idea of SimCity, which led to Wright co-founding Maxis with Jeff Braun. Previously, he’d worked on SimCity - a city-building simulation game - which was unique at the time.
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When he was replacing his home and furniture, he began to think about how to adapt that experience into a game. Game designer Will Wright was inspired to create the original game as he was rebuilding his life after losing his home during 1991’s Oakland firestorm. The Sims has turned into a cultural phenomenon in the more than 20 years since it’s existed. Have you ever played the Sims? If you still do, which of the best Sims 4 expansion packs are your favorites?
